Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario

Mar 6, 2019·
Hugo Brument
,
Rebecca Fribourg
,
Gérard Gallagher
,
Thomas Howard
,
Flavien Lécuyer
Tiffany Luong
Tiffany Luong
,
Victor Mercado
,
Etienne Peillard
,
Xavier De Tinguy
,
Maud Marchal
Abstract
In this paper, we present the design of ten different 3D user interactions using passive haptics and embedded in an escape game scenario in which users have to escape from a pyramid in a limited time. Our solution is innovative by its modularity, allowing interactions with virtual objects using tangible props manipulated either directly using the hands and feet or indirectly through a single prop held in the hand, in order to perform several interactions with the virtual environment (VE). We also propose a navigation technique based on the “impossible spaces” design, allowing users to naturally walk through several overlapping rooms of the VE. All together, our different interaction techniques allow the users to solve several enigmas built into a challenging scenario inside a pyramid
Type
Conference paper
Publication
In IEEE Conference on Virtual Reality and 3D User Interfaces (IEEE VR, 3DUI track), 3DUI Contest Award