<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>1 | Tiffany Luong</title><link>https://tiffanyluong.github.io/publication_types/1/</link><atom:link href="https://tiffanyluong.github.io/publication_types/1/index.xml" rel="self" type="application/rss+xml"/><description>1</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Wed, 09 Oct 2024 00:00:00 +0000</lastBuildDate><image><url>https://tiffanyluong.github.io/media/icon_hu8851426705802967028.png</url><title>1</title><link>https://tiffanyluong.github.io/publication_types/1/</link></image><item><title>HistoLab VR: A User Elicitation Study Exploring the Potential of Virtual Reality Game-based Learning for Hazard Awareness</title><link>https://tiffanyluong.github.io/publication/histolab-vr/</link><pubDate>Wed, 09 Oct 2024 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/histolab-vr/</guid><description/></item><item><title>Detecting Users' Emotional States during Passive Social Media Use</title><link>https://tiffanyluong.github.io/publication/detecting-users-emotional-states/</link><pubDate>Wed, 15 May 2024 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/detecting-users-emotional-states/</guid><description/></item><item><title>ViGather: Inclusive Virtual Conferencing with a Joint Experience Across Traditional Screen Devices and Mixed Reality Headsets</title><link>https://tiffanyluong.github.io/publication/vigather/</link><pubDate>Wed, 13 Sep 2023 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/vigather/</guid><description/></item><item><title>InfinitePaint: Painting in Virtual Reality with Passive Haptics Using Wet Brushes and a Physical Proxy Canvas</title><link>https://tiffanyluong.github.io/publication/infinitepaint/</link><pubDate>Wed, 26 Apr 2023 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/infinitepaint/</guid><description/></item><item><title>Demographic and Behavioral Correlates of Cybersickness: A Large Lab-in-the-Field Study of 837 Participants</title><link>https://tiffanyluong.github.io/publication/demographic-and-behavioral-correlates-of-cybersickness-a-large-lab-in-the-field-study-of-837-participants/</link><pubDate>Thu, 20 Oct 2022 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/demographic-and-behavioral-correlates-of-cybersickness-a-large-lab-in-the-field-study-of-837-participants/</guid><description/></item><item><title>ComforTable User Interfaces: Surfaces Reduce Input Error, Time, and Exertion for Tabletop and Mid-air User Interfaces</title><link>https://tiffanyluong.github.io/publication/comfortable-user-interfaces/</link><pubDate>Mon, 17 Oct 2022 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/comfortable-user-interfaces/</guid><description/></item><item><title>Towards Real-Time Recognition of Users’ Mental Workload Using Integrated Physiological Sensors Into a VR HMD</title><link>https://tiffanyluong.github.io/publication/towards-real-time-recognition-mental-workload/</link><pubDate>Fri, 06 Nov 2020 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/towards-real-time-recognition-mental-workload/</guid><description/></item><item><title>3Dexterity: Finding Your Place in a 3-Armed World</title><link>https://tiffanyluong.github.io/publication/3dexterity-finding-your-place-in-a-3-armed-world/</link><pubDate>Fri, 06 Mar 2020 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/3dexterity-finding-your-place-in-a-3-armed-world/</guid><description/></item><item><title>Introducing Mental Workload Assessment for the Design of Virtual Reality Training Scenarios</title><link>https://tiffanyluong.github.io/publication/introducing-mental-workload-assessment-for-the-design-of-virtual-reality-training-scenarios/</link><pubDate>Fri, 06 Mar 2020 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/introducing-mental-workload-assessment-for-the-design-of-virtual-reality-training-scenarios/</guid><description/></item><item><title>Pyramid Escape: Design of Novel Passive Haptics Interactions for an Immersive and Modular Scenario</title><link>https://tiffanyluong.github.io/publication/pyramid-escape-design-of-novel-passive-haptics-interactions-for-an-immersive-and-modular-scenario/</link><pubDate>Wed, 06 Mar 2019 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/pyramid-escape-design-of-novel-passive-haptics-interactions-for-an-immersive-and-modular-scenario/</guid><description/></item><item><title>Studying the Mental Effort in Virtual Versus Real Environments</title><link>https://tiffanyluong.github.io/publication/studying-the-mental-effort-in-virtual-versus-real-environments/</link><pubDate>Wed, 06 Mar 2019 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/studying-the-mental-effort-in-virtual-versus-real-environments/</guid><description/></item><item><title>Toward Intuitive 3D User Interfaces for Climbing, Flying and Stacking</title><link>https://tiffanyluong.github.io/publication/toward-intuitive-3d-user-interfaces-for-climbing-flying-and-stacking/</link><pubDate>Tue, 06 Mar 2018 00:00:00 +0000</pubDate><guid>https://tiffanyluong.github.io/publication/toward-intuitive-3d-user-interfaces-for-climbing-flying-and-stacking/</guid><description/></item></channel></rss>